93學年度第 2 學期課程綱要
電子網路編輯學(二)
Studies of Digital and Web-based Media (2)
吳統雄﹙ 2005/1/2 ﹚
一、教學目標 Course Objectives
This course intends to train and incubate students who want to participate in the emerging field of digital media and information communications including: versatile electronic publishing, webpage and website design, intranet administration, digital and web-based media management, e-commerce marketing, and web community development, etc.
The goal of this course takes account of the inter-discipline of humanities and information technology through media application. The learning method focuses on problem solving oriented approach. The learning activity designates a hands-on assignment and requires a complete output in the form of publishable presentation.
This assignment will be collaborated by students from different campus, even different countries. It will be the first step for accessing the virtual integrated campus and the virtual international interactive classrooms. It will also be the leading experiment on developing remote group-work model of project management. Students will experience the roles of both vertical and horizontal integration of the project. They will touch the holistic sprit and process of a real project and raise the confidence to organize and guide a team.
The assignment will be published on the experimental web-based magazine ‘College Youth Web Magazine’ also known as ‘ GreenCot.
There are three applications categorized by the output of digital media:
1. Electronic Publishing, Desk Top Publishing (DTP), Corporate Publishing, and portable document: they are hard copies prepared by information technology.
2. CD-book, CD-magazine, multimedia title (such as computer slide show) and document: they are electronic files authored by various types of software and stored in CD-based or mass storage media.
3. Web Publishing, webpage, website, and web community: they are not necessary to have a local storage; they are virtual interaction in the cyber world.
However, there are new growing extended forms from web-based media, such as E-book, E-magazine, which use specific player instead of PC, and mobile media.
The second semester of this course will focus on the third application, animated and 3-D media. Prerequisite of the training of the previous two applications, static and 2-D media in the first semester is required for the students who want to take this course. (*Students who miss the first semester must study the fundamental skills by themselves.)
The studies of this course support a triple post area: design, technology and management.
DESIGN. The teacher will introduce ‘TX’s theory on Media Aesthetics’ to explore what are the tips of successful media design. The answer will be ‘Style and Formation’. The class also will learn ‘TX’s theory on Process Engineering’ to accomplish the media design practice in professional, longitudinal, large-scaled, portable and group work requirements.
TECHNOLOGY. This course will illuminate the concept of ‘tool independency’. We will explain and reason the technology more than demonstrate the techniques. The knowledge of this course can be applied to any software. However, under the concerns of the popularity, availability, future usability and price of the tools, we have to adopt Microsoft and Ulead families’ tools including platform and application. The teacher will guide to use tools in editing text, graphic, image, animation, video, sound, music and web. This course also will employ peripherals and production equipment such as scanner, digital camera, digital video recorder, MIDI…etc. The teaching of advanced tools will be decided by the progress of students’ assignment.
MANAGEMENT. Management is works more than words. Students will have good opportunity to experience the implication of goal, method, and action in management during the assignment of this course. They can learn what is planning and implementation, teamwork and integration, production and marketing. During the group work they will really touch what is communication and negotiation, one for all and all for one, incentive and checking assessment, leadership and the preparation from a team player. The teacher will also emphasize the ideas of market, risk, budgeting, profit and the media as business.
This course will lead students entering this promising interdisciplinary territory or getting ready for further research. It is an interactive place for students form pluralistic majors to enlighten and encourage each other. This course is engaging students who can take care of the whole thing and can look out the future.
Enjoy the course!
二、 授課方式 Meeting and Counseling
1. Class meeting and Hand-on practice. Since this course has a thorough continuity in course design, students should avoid to miss any topic of the learning chain.
2. Individual counseling: Tue.-Thur. afternoon by appointment. Extra-hour counseling may be available, if it is for volunteering learning activity.
3. Telephone counseling: (02)2236-8225 Ext.63347, 0921807365
4. Email counseling: txwu@ntu.edu.tw
5. Online counseling: Sean TX Wu
三、教學大綱與進度Course Outline
|
[Date] |
[Agenda] |
[Activities] |
|
2/25 |
Introduction Learning resources |
Electing representative of class, Signing in, *Projector, PC or internet |
|
3/4 |
Hand-on practice |
|
|
3/11 |
Hand-on practice |
|
|
3/18 |
Team-up tools |
Introducing your neighbor Team-up Video planning and designing Hand-on practice |
|
3/25 |
TX’s tip: 2 secrets TX's tip: 5 steps |
Check video plans Hand-on practice |
|
4/1 |
Proposal for video planning |
Video plan presentation Competition of proposals |
|
4/8 |
an>
Campus shut down |
|
|
4/15 |
Assignment and rehearsal of video production |
@Upload video plan chart, assignment, screenplay |
|
4/22 |
Production of video |
Field work |
|
4/29 |
Check web project proposals Hand-on practice |
|
|
5/6 |
-Blocks-1 |
Hand-on practice |
|
5/13 |
-Blocks-2 |
Hand-on practice |
|
5/20 |
Case study: Duty of Managing Editor Electing Managing Editor Hand-on practice | |
|
5/27 |
Video production |
Hand-on practice |
|
6/3 |
Video production Editing practice
Post production
Server management |
@Project templates finalizing Hand-on practice Project polishing and publishing |
|
6/10 |
Project delivery |
Final exhibition and presentation |
|
6/17 |
Project delivery |
Final exhibition and presentation |
*Prepared by the representative of class every time unless further notice.
@In charge by JME, ME and all management.
四、成績評定Requirements and Grading
1.Project Process Review and Class Participation平時成績(20%): 課堂參與。
2.Project Accomplishment學期成果(80%):
網站成果、視 訊設計、實作分工與進度管理、期中檢討、期末報告3.Extra Contribution特別加分(10%):參與和教學活動有關的服務 、群體作業工作(for team management)或其他對教學的回饋,表現優良。
4. 學習成果提示事項
5.網路繳交報告注意事項
:Individual: ../../../RwdColorStone/index.htm
EIC or Team leader: ftp://cg-eic@tx.liberal.ntu.edu.tw
DB manager: ftp://cg-vote@tx.liberal.ntu.edu.tw
Supervisor of features: ftp://cg-features@tx.liberal.ntu.edu.tw
五、 參考書目Required Readings and Learning Materials
1. 線上教材
RequiredWu, Tung-Xiung, On Line Research Papers and Teaching Handouts; ../../../RwdColorStone/resource.htm#docs
Wu, Tung-Xiung, On Line Learning Materials; ../../../RwdColorStone/resource.htm#tools
Wu, Tung-Xiung, On Line Application Tools; https://seantxwu.pages.dev/Tools
Wu, Tung-Xiung, On Line Media files; https://seantxwu.pages.dev/Mediafiles
Wu, Tung-Xiung, On Line Design Demos; ../../../RwdColorStone/DesignDemo
2、 參考書 Secondary
林佳生、林麗琴(編著);〈隨手翻系列:中文版FrontPage XP〉; 臺北:松崗;2004
陳玄玲,許皓翔(編著);〈精通Server 2003〉;臺北:松崗; 2004
新形象出版公司編輯部; ﹤中國文字造形設計:實用篇、應用篇﹥;臺北縣,永和市:新形象; 1990
榮欽科技; 〈Publisher
XP〉;臺北:松崗; 2004鄧文淵,陳惠貞(編著);〈快快樂樂學FrontPage XP使用技巧〉; 臺北:學貫;2004
Microsoft; Office
XP family 光碟; 2004Nelson, Roy Paul; Publication Design; Dubuque, IA: Wm. C. Brown; 1991
Vaughan, Tay; Multimedia: Making It Work (6th ed.); Berkeley: McGraw-Hill; 2004
六、 成果製作與報告方法
以群體或個人作業方式,設計編輯一個網站
。群體作業為4人以上。 每人負責寫作編輯4頁-8螢幕以上。如為群體作品,則責任頁數為4頁×人數。鼓勵以群體作業方式製作,設計編輯一個網路社群,甚至實現跨校製作,推選若干位幹部組織作業。
課堂上口頭報告分作2次,期中是視覺設計;期末是網站成果。
1、書面繳交部分
(1)評分表
請將本評分表列印繳交,並依評分項目順序報告。
評分參考事項
|
項目 |
成果 |
評分區域 |
|
管理 |
三管理表完整;另自增輔助管理工具或資料;按進度完成、成果有整合性;團隊精神佳。 內容企畫、訪問、資料相得益彰;標題有功力。 |
群體:10 個人:5 |
|
設計 |
靜態視覺輔助-視覺輔助之主畫面與內容之呼應、動力感、空間、色彩、對比之處理。 標準字、年度處理。 |
10 |
|
|
動態影象-動態媒體:動畫、視訊企畫。 |
10 |
|
技術 |
結構-網站虛擬(3 levels or above)與實體(folder check)規畫、頁面規畫、框架、 分欄、News 頁。 |
10 |
|
|
樣式-自訂樣式5以上、跑馬標題;布景主題個人化(banner)處理。 | 10 |
|
|
圖文框-具備表、表圖、插欄等高級應用(2 or more)。圖文整合、圖片重疊、影象地圖。 | 10 |
|
|
自動化-自訂連結(mail, common icon, bookmark, new window)、relation (mega tag or behavior) 設計實施、Status messaging。 範本頁(manual display)與範本網站。 |
10 |
|
|
多媒體-動態媒體:動畫、視訊製作;如動態媒體超過1,則列為加分項。 音訊處理(background or embedded)。 |
10 |
(2)幹部推薦表
另紙提出。根據出席、參與群體作業的程度,由幹部在10分內推薦。 應避免不分高下,齊頭式推薦。
2、網路上傳部分
(1)企畫案:三管理報表
(2)視覺設計案
(3)網站成果檔案

